VR Headsets Smaller Than Ever?
Current VR/AR headsets all use camera-based eye tracking systems to accurately measure user’s eye movement. Cameras catch hundreds of pictures and accordingly take a considerable measure of figuring power, implying that headsets should be plugged to a power supply and high end supply. AdHawk Microsystems is hoping to change that with the presentation of its camera-less eye following framework, which could get really handy for watching VR Porn, too.
Imagine, how awesome it would be to enjoy your favorite pornstars without a bulky headset on. VR Headsets are an amazing invention, but honestly, they can be a little annoying. VR technology have made a big step into the porn industry and been the best thing that happened to it in many years, no one is denying it. But could it be even better? Enjoying your time without heavy and big goggles on? AdHawk says that it’s possible in the near future.
The company replaced the camera with a computer chip that is so small it cannot be seen with a naked eye. Using those chips reduces the power requirements of the standard goggles. It means in the near future you will watch the best quality Virtual Reality Porn videos as comfortably as it could possibly get.
Funny fact is that you don’t have to sacrifice quality over size. The company claims the chip system will work a lot faster than the headsets we have now; it will actually predict where a user is going to look next a full 50 milliseconds before they do. That might help porn makers add some surprises to their production. The AdHawk technology is supposed to render scenes or portions of scenes in advance, and provide negative latency in order to provide more seamless human-computer interaction – such feature seems to perfectly fit every VR Porn viewer’s needs.
“Creating a sense of total immersion, through an untethered, responsive and unobtrusive headset, is the ultimate goal of the VR/AR community,” said Dr. Sarkar. “We believe our technology will go a long way to enabling headset makers to deliver that experience to their users.”
-
AD
- AD
- AD